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«Consecutive Shot Interval» ‹CycleTime› To (1.2)

«Range Damage Falloff» ‹RangeModifier› To (0.95)
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«Maximum range of bullets» ‹Range› To (81920) «Number of particles per shot» ‹Bullets› To () «Single particle damage» ‹Damage› To (4025) » Penetrating Biological Distance» ‹CharacterPenetrationMaxDistance› To (81920) «Penetration Barrier Distance» ‹PenetrationMaxDistance› To (40960) «Penetration Strength Coefficient» ‹PenetrationPower› To (250) «Maximum number of penetrations» ‹PenetrationNumLayers› To (100) «It takes time to reload» ‹ReloadDuration› To (2) «Horizontal spread of shotgun» ‹PelletScatterYaw› To () «Scatter Vertical Scatter» ‹PelletScatterPitch› To () «Toggle Dual Duration» ‹DualDeployDuration› To () «Switching takes time» ‹DeployDuration› To () «Walking Maximum Spread» ‹MaxMovementSpread› To (0.5) «MinInAirSpread» ‹MinInAirSpread› To (1.5) «Standing Minimum Spread» ‹MinStandingSpread› To (0.5) «MinDuckingSpread» ‹MinDuckingSpread› To (0.5) «Diffusion recovery rate» ‹SpreadDecay› To (0.5) «Ballistic Maximum Spread» ‹MaxSpread› To (0.5) «Shot Ballistic Spread» ‹SpreadPerShot› To (0.5) «Vertical Reaction Force» ‹VerticalPunch› To (60) «Adjustment item» ‹ item original › To (modified data)
